AI Insights · Timothy · April 2023
Top 5 Hybridcasual Games in Middle East Q1 2023
Discover the performance trends of the top 5 hybridcasual games in the Middle East during Q1 2023, including downloads, revenue, and active users.
The first quarter of 2023 saw significant activity in the hybridcasual games market across the Middle East. Here’s a look at the performance of the top 5 games, with data sourced from Sensor Tower.
Rush Royale: Tower Defense TD from MY.GAMES B.V. experienced varied trends in its key metrics. Weekly revenue fluctuated, peaking at around $103K by the end of March. Downloads saw a notable increase mid-quarter, reaching approximately 18.7K in early January and stabilizing around 16K towards the end of the quarter. Active users showed a gradual rise, starting from 67.6K at the end of December and climbing to 93.5K by late March.
Kingdom Guard: Tower Defense TD by TAP4FUN (HONGKONG) LIMITED displayed a mix of trends. Revenue saw a steady increase, culminating at about $61K in mid-March. Downloads, however, showed a downward trend, dropping from 9.1K at the end of December to approximately 1.6K by the end of March. Active users also declined from 33.4K to around 20.7K over the same period.
Survivor!.io by HABBY maintained a steady performance with some fluctuations. Revenue peaked at around $31.7K in mid-March. Downloads varied, peaking at approximately 18.6K in late January and stabilizing around 9.6K by the end of March. Active users started at 61.8K in late December and gradually declined to around 54.9K by the end of the quarter.
Stumble Guys from Scopely, Inc. had a dynamic quarter. Revenue peaked at around $35K at the end of December and saw fluctuations, ending the quarter at approximately $21.5K. Downloads were strong, reaching a peak of about 35.1K at the end of March. Active users, while fluctuating, remained high, starting at 371.9K in late December and ending at 302K by the end of March.
Triple Match 3D by Boombox Games LTD showed consistent performance. Revenue saw a steady increase, peaking at around $14.5K in mid-March. Downloads were relatively stable, starting at 2.5K in late December and ending at around 3.9K by the end of March. Active users showed gradual growth, starting at 14.3K in late December and increasing to about 17.3K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.